Flat truth in the first instance: Punch Quest looks like an overdosed game made in the nineties, when early 16bit graphics melt our retinas and sampler music dig deep into your hypothalamus every day. Likewise, Punch Quest brings back that old tradition of being a game apparently simple and reaching insane quotes of complexity and mayhem once you get the hang of it.
To put it in other words, this game should be considered a 2D sidescroller in the endless runner category. However, you can actually stop anywhere and block incoming attacks and use the upwards attack (aka shoryuken) to jump, therefore having elements both from platform gaming and beat'em-ups. Lastly, there are laser breathing dinosaurs in a clear reference to Mario (really?) and rainbow farting wild goats in an insolent homage to, well, to God knows what.
Punchzerker and Smashkyrie, the two eligible characters are customizable insofar you have enough coins and value pixel art. More important are the myriad of power-ups and skills, for on these will depend to a great extent your survival and score.
Meanwhile, run, jump, make combos, chase garden gnomes, buy hats and enjoy this life-ruiner, err, I meant time-waster.Developer's original description available here
Developer's original description available herePunch Quest is an arcade-style fighting game, entirely controlled by taps with your left and right thumbs.
Jab, uppercut, slam, and otherwise pummel your way through dungeons full of monsters, branching path choices, rare events, and fragile pottery.
- Unlock and equip many special abilities and Supermoves.
- Ride a dinosaur that shoots lasers out of its mouth.
- Character customization that gets shown off on our friend scoreboards.
- Punch an egg that turns you into a magical gnome.
- Do quests to earn really fancy hats.
- Combo system where you launch enemies into each other from across the map.
Punch Quest is a collaboration between Rocketcat Games (Hook Champ, Mage Gauntlet) and Madgarden (Saucelifter, Sword of Fargoal).